Weread paths.build paths.walk paths.
Independent Research & Development for music and sound
Audience and market research, segmentation, listener experience, and development of tools, systems, experiences and prototypes for music.
Research. Development. Exploration.
Research
Market. Audiences. Segmentation. Listener experience.
Development
Experiences. Systems. Tools. Prototypes.
Art & Exploration
Sound. Software. Experimental work. Commissioned art.
Culture creates meaning. People create paths.
We study how those paths emerge — and what might make new ones possible.
A need creates movement.
Movement leaves a trace.
Repetition turns the trace into a path.
Use the right instrument. Build one when necessary.
ResearchWhat we understand.
MethodsHow we work.
DevelopmentWhat we make.
Research can end in understanding. Development can begin from evidence we already have.
Walk the paths.
Some work begins without a destination.
We explore through sound, space, interaction, software and whatever the idea requires.
Curiosity is enough to begin.
What are you trying to understand, build or explore?
Start with the question.